Sound

Use yield to wait for the duration of the sound.

Not implemented yet
Will not implement unless requested
Will not implement unless requested
Will not implement unless requested
The volume is set each time when the sound is played.

pysc.game.play_sound("meow", volume=0.9)
(90% volume)

The volume is set each time when the sound is played.

pysc.game.play_sound("meow", volume=1.0)
(100% volume)