Sound

Use yield
to wait for the duration of the sound.

Not implemented yet

Will not implement unless requested

Will not implement unless requested

Will not implement unless requested

The volume is set each time when the sound is played.
pysc.game.play_sound("meow", volume=0.9)
(90% volume) 
The volume is set each time when the sound is played.
pysc.game.play_sound("meow", volume=1.0)
(100% volume)